„Die Toteninsel“

„Die Toteninsel“

Now that the new website is taking shape and its “launch” won’t be very long in coming, thinking about new releases is also really fun.

There’s a huge mountain of material that could be considered for possible releases, but I can actually proceed quite relaxed and intuitively with the selection, as I’ve already researched and composed quite purposefully in various main directions/thematic projects in recent years:

will start with “Toteninsel” as the first concrete new publication project.

I’ve been working on the album for a few hours almost every evening for two weeks now.

The basic thematic idea is clear and the rough dramaturgical structure in terms of the selection and order of the main parts is already in place. Now I travel back in time by remembering sounds or miniatures that could fit into the concept, bring them into the mix and try them out. I sit in front of my desk like a movie director at the editing table.

“Die Toteninsel” is a sonic mind game. Initial situation:

Description of the parallelism of a density of countless thoughts within the time of a cigarette puff.

Key points:

-creation of a stretching of time, a freezing of time.

-Representation of parallelism with serial musical mids.

-Equality of time: the components past, present and future are suspended in thinking. Everything happens now.

– In thinking, it is irrelevant what has been “authentically” experienced by oneself or has virtually become one’s own reality through media (people, books, films, music).

-Thinking is independent of time and space

– Thinking as a permanent near-death experience: associative chains of images that shoot through the brain in milliseconds.

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